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Redd'n'Tank Vehicles
Redd'n'Tank Vehicles
Update vom 14.08.18
Redd'n'Tank Vehicles - Version 1.6.116
14.08.2018
Features:
LKW leicht gl "Wolf"
- Woodland, desert and winter camo
- ViV transportable
- Slingloadable
- Each version can be covered with a small and a large camo net to make it harder for the AI to spot the vehicle (Vehicle cannot drive with large camo net)
- Each version has animated doors
- Each version has animated windows
- Each version has a removable cover
- Each version has the "forceFlagTexture" ability
- Each version has animated antennas
- Commanding and mortar version have mountable rotating beacons
- Medic and MP version have rotating blue lights
- Mortar version has M120 Tampella in its cargo
M120 Tampella
- M120 can be assembled and disassembled
- Custom ammoboxes for each ammo type (To work with ACE)
- ACE compatible
- "forceFlagTexture" ability
Changelog:
Version 1.6.116
- Added LKW leicht gl "Wolf" as command version, mortar carrier, medic vehicle and military police version
- Added M120 Tampella mortar
- Added a third B.O. lights option to all vehicles, now you can turn on the front and the rear B.O. lights at the same time
- Added mountable beacon for Marder and Gepard (Commander can assemble and disassemble when turned out, driver can turn on and off)
- Added the "forceFlagTexture" ability to all vehicles. Flags can be set by user action, from commander when turned out or from outside of the vehicle, depening on the flag position
- Added missing editor pre pictures
- Added turretstick animations to Marder and Gepard
- Added Milan backpacks ui pre images
- Added missing shortnames for ACRE2 racks
- Added some Japanese translations (Thanks to classic)
- Added missing Marder indicators (speed,rpm,fuel and custom)
- Added textured emitted front lights to all vehicles
- Added cover for periscope mirrors to all vehicles
- Added muzzle flash to all vehicles
- Added animated antennas to Marder, Gepard, Wiesel MK20 and Wiesel TOW
- Added animated cover for cartridge belt ejection to Gepard
- Readded roadway LOD to Marder, Fuchs and Gepard to stand on top of the vehicles
- Changed 35mm sound
- Changed MG3 sound
- Changed Fuchs engine sound
- Changed exterior periscope mirror texture to a glass texture for all vehicles
- Changed some crew animations
- Changed the front B.O. lights for all vehicles, now they have a small light cone instead of just emitted faces
- Changed frontlight flare position for all vehicles
- Changed beacon flares for all vehicles
- Changed proxies for light cones to all vehicles, now they point more downwards
- Changed classnames for static Milan backpacks
- Fixed missing holes in MG3 Barrel
- Fixed wrong Fuchs PI commander turned in position
- Fixed wrong Fuchs Medic cargo turned in positions
- Fixed custom indicator animations to work in MP
- Fixed wrong Marder texture in Gepard model
BI Forum | Download
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RHS Escalation (AFRF,USAF,GREF,SAF)
RHS Escalation (AFRF,USAF,GREF,SAF)
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Extra RHS Uniform Re-textures 2.0
Extra RHS Uniform Re-textures 2.0
Update vom 09.08.18
v2.1
Improved addon configuration
Reformatting of PASGT and BDU items
New "Rhino" variants of select PASGTs
New PASGT inheritance
Remade Belgian PASGT helmets
Remade French PASGT helmets
Reworked US PASGT Helmets
Remade Gorka suits
Remade MBAV vest
KEYS AND SIGNATURES SHOULD WORK THIS TIME IF THEY DONT IM SORRY
Added Syrian Combat Vest
Added Syrian PASGT
Added Syrian BDU
Added various Gorka suits
Added Russian G2 uniforms
Added Russian M88 uniforms
Added 6B23 vests
Added UMBTS packs
Added Khaki MBAV
Added Black MBAV
Added MICH helmets
Added Eagle A-III Packs
Added Crye G2 uniforms
Removed some ESS PASGTs
Removed Multicam/Khaki MBAV
Might have added/removed other things? idk lol
BI Forum | Download
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Dynamic Weather script and addon
Dynamic Weather script and addon
Update vom 09.08.18
I decided to call this "Version 3", because it is a big code change. And stop confusions. Will maybe start a new thread at some point.
Guys, this is just numbers and says nothing

Plan is, to include the same code into the Addon and maintain script and addon version, but this can not happen soon.
Script has no addon requirements
MP compatible? I have no idea. I can say ground fog is off in MP, which is necessary. It does setovercast/fog/rain/wind in small doses and quite often (<1minute)
tort_process_weather overall - and tort_process_overcast/tort_process_rain/tort_process_fog/tort_process_wind are special variables, in mission you can set them to true or false in order to stop+reset/restart the processing.
BI Forum | Download
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Weather and Clouds Mod V2
Weather and Clouds Mod V2
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Preview release: Nimitz for Arma3
Preview release: Nimitz for Arma3
Update vom 10.08.18
2018-08-10 nimitzfunctions
- fix syncCatapult function
- fix ambiance 1 teleport to cat
2018-08-07 nimitzfunctions
- inline private in ttt_fnc_planeStart
2018-08-06 nimitzfunctions, model
- add *_shuttle_start mem points to nimspots
- use pos_launchbar and *_shuttle_start for a more precise catapult position
- remove waitUntil and log from fn_global
2018-08-04 nimitzfunctions
- ambiance means ambiance 1 module in the following changelog entry
- equip Tanker in ambiance with buddypod
- prefix alt with Tanker- for tanker planes in ambiance
- wait for plane to be airborne before calling land functions in ambiance
- add marker for SAR helo in ambiance
- teleport plane to elevator after towing, for safety, in ambiance
- raise tailhook after landing in ambiance
- disarm plane when on elevator in ambiance
- enable growler support if present in ambiance
BI Forum | Download
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TPW MODS
TPW MODS
Update vom 11.08.18
[CORE 1.59, FOG 1.64, SOAP 1.35] Added SE Angola and Ruha to region lists.
[FALL 1.65] Playsound now used for weapon raising/lowering noises.
[PARK 1.23] Reduced incidence of cars spawning in view of player.
[RADIO 1.31] Playsound now used for player radio.
[RAINFX 1.17] Playsound now used for rain droplet noises.
BI Forum | Download
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Extended Grass Distance Mod
Extended Grass Distance Mod

Update vom 11.08.18
- Increases the distance grass/clutter is rendered by 100%.
- Works for Altis,Malden,Stratis,Tanoa and CAWorld (Bis Base class Terrain).
- Signed and has server key.
- Thanks to bis and the community.
- Enjoy

BI Forum | Download
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Tropical Aqua Water Colour Mod
Tropical Aqua Water Colour Mod

Update vom 11.08.18
- Changes the water color to Aqua.
- Works for Altis,Malden,Stratis,Tanoa and CAWorld (Bis Base class Terrain).
- Signed and has server key.
- Thanks to bis and the community..
- Enjoy

BI Forum | Download
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Titus
Titus
Update vom 11.08.18
- accessories in virtual garage: working slat cage, camo net, windows grilles
- nine color variants
- simulation of Tatra suspension (“backbone“ tube and independently swinging half-axles)
- mirros and cameras
- working GPS on more than 40 maps
- animated doors, hatches
- UAV terminal available for commander
- working lightbar and sirens on police version
BI Forum | Download
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Achilles
Achilles

Update vom 11.08.18
Feature: Automated publishing
Fix: Binarize files
BI Forum | Download
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QuickEndMission
QuickEndMission

Update vom 11.08.18
- Adds a new button called "End Mission" to your Pause Menu.
BI Forum | Download
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ARMAGO Version 0.3
ARMAGO Version 0.3
Update vom 11.08.18
Just release the version 0.3 with an hotfix concerning buffer overflow.
BI Forum | Download
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JSRS SOUNDMOD
JSRS SOUNDMOD
Update vom 27.07.18
Tweaks
- Tweaked Explosion sounds got a little sharper
- Tweaked Movement sounds volume got a tiny increase
- Tweaked Crawling sounds volume got increased
- Tweaked Tiny details on reloading sounds
Fixes
- Fixed Pbo that contained config files contained both, .cpp and .bin
Additions
- Added New sounds for the weapon Phalanx AA
- Added New explosion sounds to UXO cluster ammo
BI Forum | Download
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3den Enhanced
3den Enhanced
Update vom 26.07.18
v3.3
*changed*
- some shortcuts were interfering with vanilla shortcuts
v3.2
*changed*
- fixed some issues with new shortcuts
BI Forum | Download
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Reduced Haze Mod v3
Reduced Haze Mod v3
Update vom 29.07.18
Improved haze/fog settings for Cup islands and possibly other addon island/terrains.
Signed and server key included.
BI Forum | Download
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CBA_A3
CBA_A3
Update vom 29.07.18
ADDED: Optional parameter to indicate settings that require mission restart (#894) commy2
ADDED: Polish translations (#948) veteran29
ADDED: Some Chinese translations (#942) GodofMonkeys
ADDED: 3D matrix manipulation functions (#939) oOKexOo
ADDED: XEH compatibility with Arma version 1.84 (#953) PabstMirror
IMPROVED: CfgPatches ordering (#923, #936) commy2 PabstMirror
IMPROVED: Optimized function library (#932, #935, #941, #944) dedmen shukari Wakbub
IMPROVED: Temporarily changed settings shown in yellow (#952) commy2
FIXED: Mission settings reset to default if settings file is present (#930, #945) commy2
FIXED: Script errors reporting the wrong line number (#937) dedmen
FIXED: CBA_fnc_deleteEntity could crash dedicated server (#940, #949) Vdauphin
FIXED: Skipped PFH when removing while iterating through (#950) commy2
FIXED: Inputting keybinds with Enter, Tab keys (#951) commy2
FIXED: Script errors resulting from getFov params (#956) PabstMirror
BI Forum | Download
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NR6 Reinforcements
NR6 Reinforcements

Update vom 03.08.18
RNR6 1.1
-Optimization of code;
-Added ability to have multiple spawning positions;
-Ability to add custom factions inside script or from editor using calling arguments;
-Usage of functions instead of execVM for better performance;
BI Forum | Download
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HETMAN - Artificial Leader
HETMAN - Artificial Leader

Update vom 05.08.18
Contains critical rewriting of the tasking system both in terms of task actions and notifications.
1.22.5/1.23.4 versions of task actions proved to be unstable and unreliable with HAL variables so I now rewrote different parts of HAL itself to flawlessly let the player enable/disable/deny tasks.
BI Forum | Download
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Bell47 / H13 Choppa
Bell47 / H13 Choppa
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VETERAN MOD
VETERAN MOD

Update vom 01.08.18
Improved: DLC Encore compatibility
Fixed: Error message on game start
BI Forum | Download
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Nachtrag (danke an @dedmen)
ACE3
Nachtrag (danke an @dedmen)
ACE3
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782 mal gelesen
dedmen -
Jetzt steht da ACE drüber. Aber es ist zu ACEX verlinkt. Es gab updates für ACE und ACEX gleichermaßen.
forums.bohemia.net/forums/topi…ombat-radio-enviroment-2/
Und hier schonmal für die nächsten mod news