Mod News KW 18

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  • Hallo Zusammen,


    Endlich wieder Mod-News und dieses mal gibt es sogar eine Menge zu Berichten:



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    HETMAN - Artificial Leader





    Update vom 15.04.2018

    -Spawn of reinforcements at a defined spawn point per side once the defined side has reached a certain threshold of casualties;
    -User defined radius and position of spawn point;
    -Safe position function used to avoid accidents during spawns;
    -Diversity in spawning forces (varies from armored platoons to infantry teams);
    -User defined threshold for spawn;
    -User defined number of groups spawned by reinforcement wave;
    -User defined total available number of groups for reinforcements;
    -Randomized spawns from pools for diverse reinforcements;
    -Message from Leader when reinforcements have arrived with grid position.


    BI Forum | Download





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    Sugar Lake [67 sq km river delta terrain]





    Update vom 14.04.2018

    TWEAKED: Water colour now changed to muddy delta brown (props to Bludski and the Cambodian Playground dev team for the config settings)
    ADDED: 1 new industrial area in the port featuring APEX objects
    ADDED: Scattered APEX objects to the oil facilities and town areas
    FIXED: Map glitch (fixed by A3 update)
    FIXED: Issue with bulletproof windows in some CUP A2 buildings (fixed by CUP updates)
    FIXED: Issue with CUP A2 army hut objects (fixed by CUP updates).
    FIXED: Buzzards now land without stalling on autopilot (fixed by A3 update)




    BI Forum | Download





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    WarfareThai EX Mod





    Update vom 14.04.2018

    v0.1.5.8
    - WarfareThai Launch84mm_M3 now can accept Tanks DLC's MRAWS magazines.
    - WarfareThai Launch130mm_9K115 now can accept Tanks DLC's Vorona magazines.
    - Fixed some minor issues.

    BI Forum | Download




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    Faces of War [WW2]





    Update vom 15.04.2018

    - Fixed Kokoda crash
    - Fixed mkII Helmet with foliage
    - Fixed missing normal map on M2 helmet
    - Fixed M1 Garand visual PING bug
    - Fixed Sherman gunner position

    BI Forum | Download




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    Altis Special Police Unit





    Update vom 15.04.2018

    - Added new vehicles to base
    - Replaced prop of Kumar tank with Zamak MLRS

    BI Forum | Download




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    Blastcore Tracers A3





    Update vom 20.04.2018

    v1.26
    - Fixed: Error missing green texture
    - Tweaked: All tracers are now a bit smaller.

    v1.25b
    - Fixed: Main files now don't require ACE mod.

    BI Forum | Download




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    US Forces 2000s





    Update vom 24.04.2018

    Spoiler anzeigen

    - Improved textures in general, and most specular maps are also improved to reduce shine (specifically on the IR flag, increased shine)
    - Improved All uniform models
    - Added desert uniforms with black boots
    - replaced battery pack model, and added ANVIS mount for one of the bare MICH helmets (models by Lennard)
    - Added PVS7s (by Bohemia Interacive from A2 sample models, rhino mount model by Lennard)
    - Added Birth Control Glasses and ESS V12 (models by Lennard)
    - Added IBA with ALICE webbings (model by Bohemia Interactive and johnhansen)
    - fixed bugs in several models (like the doubled ms2000 strobe in the mich 2002)
    - Added IBA with chest rig and sds pouches
    - Added SPEAR BALCS vests
    - Added more bare-uncovered MICH helmets
    - Added more Raid-cut BDU and DCU variants
    - Fixed Vests not appearing on Raid BDU models
    - Added Molle Medical Pack
    - Added Molle Patrol Pack
    - coveless mich helmets have a chance to appear on 101AB SLs and TLs (A bit of histoire: 101st AB was issued mich helmets in 2003-2004 in limited numbers, ; however they have no covers.)
    - Added Adapters for RH optics; enables RH accesories on the units' weapons replacing RHS ones to a more period-accurate one, including ta01 Acog, Aimpoint M2s, and PEQ2s (All credits goes to Robert Hammer for making this awesome pack). This adapter is turned off by default; this optional adapter is located inside the "optionale" folder inside the mod folder, move it to the addons folder to turn it on.
    - Added Woodland version of 101AB, 3ID, 25ID and 2ID groups
    - Added 2003 era SF Units wearing SPEAR vests
    - Added 2001 USMC (woodland and desert, all with black boots)
    - Added PASGTs in 6-colour desert camo
    - Added PASGTs with ESS goggles instead of SWDGs, worn by 101ABs, and some other units
    - Updated Covered MICH models
    - Added 2001 US Army (woodland and desert, all with black boots and green name-tapes)
    - Added 2001 US Army SF, depicting the immediate post-9/11 guys in afghanistan. when CUP units is loaded they will have a chance to spawn with afghan/takistani/watever headgear
    - Added Armoured Engineer Units for US Army factions (All eras, generic ones, and non-light-infntry divisions get them)
    - Added 173rd AB OEF 2005: Wearing Raid BDU/DCU, DCU IBAs
    - Added Aircrew survival vest(s), now all aircrews wear them instead of vanilla tactical vests
    - Added ILBVs (on top of IBAs and Standalone versions, comes in m81 and dcu)
    - Added Watch Caps, with and without PRR headsets (Models by Lennard)
    - also has a watch caps that are meant to be worn under helmets, can be found on the NVG slot
    - Added FLCs (on top of IBAs and on its own, in 4 colour schemes; original models made by punky, and given to me for this mod)
    - Added Utility and Patrol Caps, in DCU and M81 camos
    - Reconfigured Armour and load capacity values on vests (values and config template by lizardbolo)
    - Added Fleece Jackets
    - Added MOPP suits (DCU and M81 camos)
    - models for mopp suits and fleece jackets are still very crappy WIP tho, will change them in the future if i have a chance, anyhow its crappyness can made less obvious by simply wearin any vest on top of it :)
    - either way they shouldn't stop you from seizing some airfields, or directing airstikes on some taliban infested mountains
    - Added MOPP-suited groups of 2003 era Marines
    - Added ABUs, and regular BDUs/DCUs with USAF nametapes
    - Added optional ACE compatibility pbo for all included eyewear (made by lizardbolo, located in the "optionale" folder under the main modfolder (@simc_uaf_08_rhs), the same folder as the RH Optics adapter)
    - glasses are now actually transparent (Credits to both Reyhard and Lennard for helping me fix some issues regarding transparencies, alpha sorting)

    - Replaced the mk18s on the 2005s SF to HK416s. now they use a mix of HK416s and M4A1s; while SFs of previous eras uses only M4A1s (except for the marksmen)


    BI Forum | Download




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    Redd'n'Tank Vehicles





    Update vom 21.04.2018

    Version 1.3.79
    - Added some Tank DLC config stuff
    - Added distance LODs to Fuchs interior
    - Added the "Fix GetIn Bug" user action, so you can now manually unlock the positions which sometimes wouldn't unlock and you cannot enter e.g. Fuchs co-driver anymore
    - Added second Animation for Wiesel MK20 commander, now he can switch between a low and a high turned out animation (Low is default)
    - Changed RSC UI optics for all vehicles and weapons
    - Changed Fuchs "Commander Hatch" is now called "Middle Hatch"
    - Changed Marder and Wiesel MK20 turret rotating speed
    - Changed new radio model in Fuchs interior
    - Tweaked Marder, Wiesel TOW and Wiesel MK20 PhysX
    - Tweaked all soundshader
    - Tweaked some selection names and removed unnecessary config entries
    - Removed Milan on Marder and Fuchs, due to a change in the engine (I think so) it is not possible to aim with the missile if they are not part of the main turret (Will be fixed by BI)
    - Removed static Milan due to an issue with the model.cfg for the backpacks

    BI Forum | Download




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    EA-18G Growler





    Update vom 27.04.2018

    0.23
    - maintenance(some fixes for init.sqf and ejection system)

    BI Forum | Download




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    ALiVE - Advanced Light Infantry Virtual Environment 1.0 (GA)





    Update vom 27.04.2018

    A New Chapter
    Firstly, we're very excited to announce that ArmaHosts have kindly offered to host the ALiVE War Room! This means cloud saving, AAR and stats are all back in action and War Room functionality has returned to normal! A massive thank you to Justin and the crew at ArmaHosts! With the server migration we removed game saves prior to April 6th, all stats and events/AAR remain.

    BI Forum | Download




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    Finnish Forces Pack





    Update vom 27.04.2018

    New content:
    Leopard 2A6
    RG 32M
    23 IkK 61 (Zu-23)
    Finnish Handgrenade
    UAV Orbiter, 2 man deployable (Launching ramp + UAV)
    Winter soldiers
    Finnish Insignia (Look in modules, Swedish Forces Pack to ease on applying)

    Fixed:
    Improved textures all uniforms.
    RK 95 textures updated.
    RK 95, sound on full auto corrected.

    BI Forum | Download




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    HCC - High Command Converter





    Update vom 30.04.2018

    Hotfix 1.5.4.1
    Chain of Command was broken as well as some core functionalities in the Regroup/Formation system. A big thank you to Mihais for PMing me about the issue ! Keep it coming :)

    BI Forum | Download




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    ADV - ACE Splint





    Update vom 29.04.2018


    Updated to version 1.1.2:

    ADDED: Setting to enable/disable ADV - ACE Splint.


    BI Forum | Download




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    Terrorist Organization Black Order





    Update vom 29.04.2018

    # Changelog
    - Added a black camping table (#9)
    - Added and adjusted crate inventories (#22)
    - Added C130J (#8)
    - Added M1A1 (#11)
    - Fixed and added police sirens on military police vans (#14)
    - Fixed wrong faction in group config (#21)
    - Fixed wrong scope of traitor air unit (#19)
    - Removed stolen green smoke from LAT (#20)


    BI Forum | Download




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    Theseus Services





    Update vom 29.04.2018

    # Changelog
    - Added a black camping table (#9)
    - Added and adjusted crate inventories (#22)
    - Added C130J (#8)
    - Added M1A1 (#11)
    - Fixed and added police sirens on military police vans (#14)
    - Fixed wrong faction in group config (#21)
    - Fixed wrong scope of traitor air unit (#19)
    - Removed stolen green smoke from LAT (#20)


    BI Forum | Download




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    South Zagoria Terrain





    Update vom 01.05.2018

    -Added Utes Island south of skalisty island
    -Overhauled grass clutter config
    -Fixed a bunch of duplicated objects and other small errors
    -Started adding vehicle wrecks across the map (unfinished)
    -Tweaked Ambient Life config
    -Changed Sand mask to original texture
    -Removed the shitty bullet crack sounds
    -Added a new enterable building, the log cabin house I cant remember its classname, it does have a bug where it has a door interact but that does nothing, I'll have it fixed for next update

    -New ocean coloring


    BI Forum | Download




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    CBA - Community Base Addons - ARMA 3





    Update vom 02.05.2018
    ADDED: Chinese translations (#883) GodofMonkeys
    ADDED: XEH compatibility for 1.82 objects (#901) PabstMirror
    ADDED: Updated Joint Rails for 1.82 weapons and attachments (#904) robalo
    ADDED: Optional component to skip missing Mod check (#866) dedmen
    ADDED: Whitelist for access to the server settings (#876, #892, #913) chris579 commy2
    ADDED: CBA_fnc_trim etc. support arbitrary character trimming (#872, #889) SilentSpike
    ADDED: CBA_fnc_vectRotate3D based on Rodrigues' Rotation Formula (#898, #906) LorenLuke
    ADDED: FILE_EXISTS() macro (#899) chris579
    ADDED: CBA_fnc_uniqueUnitItems (#902) dedmen
    ADDED: CBA_fnc_progressBar ported from ACE3 (#912) commy2
    CHANGED: Settings weren't editable in unsaved mission (#865, #893) freghar commy2
    CHANGED: CBA_fnc_waitUntilAndExecute wouldn't timeout if set to 0 (#910, #911) felixlinker
    FIXED: Action bound to Delete key doesn't work on map screen (#880, #890) Timi007 commy2
    FIXED: Issue with FLOAT_TO_STRING(), is now deprecated (#868, #887) fishykins commy2
    FIXED: Keybinds not localized in diary (#884, #885) jonpas PabstMirror
    FIXED: Scrolling issue in settings menu (#909) PabstMirror



    BI Forum | Download




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