Sämtliche Arbeit an der Mod ist eingestellt, ihr seid frei sämtlichen Inhalt unter der unten gezeigten CC-Lizenz zu verändern und zu verbreiten.
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Download: Klick hier!
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Changelog:
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V0.1:
+ M92 Flecktarn
+ M92 Tropentarn
V0.2:
+ M92 Flecktarn w/ Gras
V0.3:
+ M92 w/ googles up
+ M92 w/ googles down
V0.3.1:
~ Bugfix
V0.4:
+ M92 w/ headset
V0.4.1:
~ Bugfix
V0.4.2:
~ Bugfix
V0.4.3:
~ Bugfix
V0.4.3.1:
~ Hotfix
V0.5:
+ Feldmütze Fleck/Tropen
+ Feldmütze Typ Fleck/Tropen w/ M92
V1.0: First Release
+ headset standalone
+ googles standalone
V1.1
+ Feldbluse Tropen
+ Feldbluse Fleck
V 1.1.5
+ icon for main menu
+ more green to the "tropentarn"
+ german "Kampfstiefel"
+ Patch on the right arm
+ inventory-icon for "Feldblusen"
+ inventory-icon for "goggles"
+ inventory-icon for "headset"
~ pbo-names from "m92_helmet" to "german headgear"
~ pbo-names from "german_feldbluse" to "german_uniforms"
~ the mass of the "Feldmützen"
~ some texture improvements
^ wrong [lexicon]classnames[/lexicon] for "German_feldbluse_..."
^ wrong textures in higher lods
V1.1.7
+ Feldbluse short versions
+ Booniehats
+ Goggle versions (darker lense)
~ most [lexicon]classnames[/lexicon]
~ main menu icon
~ some texture tweaks
~ textures made darker to better fit with BWMod
^ general maintenance
V1.9
+ new feldbluse models
+ insignia and clan sign
+ damage model
+ suitpack as groundobject
~ camo
~ the LOD Concept
~ mass of feldmützen and helmets
~ grass on the helmets is now darker
^ headgear now fits everywhere
^ the kleiderkammer is now Zeus combatible
^ shadowlods
1.95
+ 2 new uniform versions
+ 3 new helmet models
+ arsenal picture
+ New Inventory Icons
+ infos to inventory Icons
+ ace features
~ doubled the cargo of feldbluse (the same capacity like vanilla Uniforms)
~ all the classnames
~ the texture of the damage model
~ the effect in pilot view for Goggles and Headset
~ all the textures
~ size and position of clan logo and Insignia
~ all Headset Versions of the Helmet now work with ACE (Peltor Headset)
^ shadowlods
^ some issues with non smoothed verticies
^ the goggles so that vanilla stuff cant glitch through
1.96
added Balaclavas
added M71 helmets
addet B828 helmets
added Berets
added Bergmütze (Gebirgsjäger)
added Revision goggles
added Shemaghs
added chests with PBW Items
added Rankfunction in escape_menu
added english translation
changed disabled the ace function with the old “Schutzbrille”
and added it to the new Revision Goggles
changed the Headset Model/Texture
changed shoes in combat version
changed some config entrys
changed the chinstrap on M92 to german standard
changed the goggles on helmets to Revision Goggles
changed the glasses texture on the PBW Goggles
changed made the flecktarn a little bit brighter
changed made the tropentarn a little bit more colorful
changed glovecolor in tropentarn versions
fixed some issues with the chinstrap animation
fixed insignias vanish after using a PBW(ACE) Function
fixed untextured zone at far distance on the m92 blank version
fixed everything got a thermal Imaging now
fixed when you used a PBW(ACE) Function in vehicles you disabled the sit animation
2.0 Westen
added: 5 Version des Koppeltragegestells der Bundeswehr
added: 6 Versionen der Splitterschutzweste der Bundeswehr
added: Kiste für die Westen
added: SEM52 SL Funkgerät für TFAR
added: 3 Farb so wie 5 Farb Tarnmuster für TFAR MR3000 Funkgeräte
changed: Das 3 Farb so wie das 5 Farb Schema sind nun kompatibler mit der BWMod
changed: Das Shemagh wurde von Größe und Position geändert um besser mit der Splitterschutzweste zu agieren.
changed: Diverse Modelteile so wie diverse "Texturen" wurden entfernt.
fixed: Das wechseln von Helm zu Mütze und wieder zurück per ACE sollte nun ohne Verlust passieren.
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Credits:
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3D-Modelle: [JgZg-A]Deadeye/Herr_KaLeun
Texturen: [JgZg-A]Feldhobel
Import: [JgZg-A]Feldhobel
Scripting: [JgZg-A]Jan & [JgZg-A]DasMaeh